Post by Lord Reivaan on Sept 25, 2009 21:38:04 GMT -5
Okay to add even more magical stuff to the RP the following is a list of known magical items. Players of course have the ability to create more if they find away to or of course default to using these listed here.
Fire arms are new to the World, estimated to have come into existence in the last forty five years by a corporation from Chaos seeking to profit off of war. The weapons were bought up by both sides before Chaos killed the Corporation calling them war profiteers and traitors. By then Trinity already having made their own changes to the weapons began to produce Troopers to flood the lines and help in strikes. Chaos adopted the same strategy, however they made different modifications causing two different sets of Firearms. However these are hard to come by and generally rare to see on the front lines. Fire arms have an enchanted Quartz located within them that allows one to fire, the Quartz changes color when its charge is empty.
Quick Shot: A small hand held pistol that does light damage, however it is easy to aim and use and can be hidden almost anywhere.
Holy Rain: A scatter gun that does lighter damage at ranges but can do serious damage at closer ranges. Its most common uses are in tight places like inside buildings to medium ranged open areas.
Divine Wraith: A rifle that is slow to fire, but it does a great deal of damage from a long way away. This is primarily a scout weapon used for covert operations. It's heavy though and generally restricting.
Revelations: A smaller but heavier gun that fires a semi-automatic spray of energy over a medium range. This is used for general urbanized combat during sieges or attacks. These run out of charge quick and aren't the most accurate, however they are useful.
Heavenly Roar: A large, ship mounted Artillery Gun (Canon) that is designed to use high powered freezing shots to penetrate and explode inside an enemy ships hull. The Concussion shreds wood and the burst of freezing cold air quickly refreezes everything causing waters it to be come deadly cold and causing painful, if not lethal freezing wounds to soldiers hit.
The Seven Dragon Blades
All of the Dragon Blades are thought to be forged from Dragon Teeth thousands of years ago. Their power is in the hilt of the weapons, however only two are known to be used currently.
Mizu Ryuu Tentei: (Water Dragon Lord)
Owner: Father Eaon Norellia, The Pure of Heart
Power/Origin: The only known power of the Mizu Ryuu Tentei is that it controls water in both of it's forms, Steam and Ice. This is rarely used if even revealed by Eaon or Reivaan. As with the Six Brothers of the Ryuu Blades there is an Earthly power and a Hellish power, though Eaon has never revealed the Hell power.
Domain:
Water: Control over water in all of it's forms (Water, Ice, and Steam)
Hell- Pride: (undiscovered/not revealed)
Raito Ryuu Tentei: (Light Dragon Lord)
Owner: Lord Zeia
Power/Origin: The Power of Raito Ryuu Tentei is that it controls light and the way people see things. Light has the Forms of brightness meaning it can add light, as well as focus it into beams and rays that are super hot and intense.
Domain:
Light: Control over Light, allowing Zeia to increase visable light or focus it into beams or rays that due to super heat become very dangerous.
Hell: Greed (Undefined/not revealed)
Unknown
Owner: Unknown/None
Power/Origin: Unknown
Domain:
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Owner: Unknown/None
Power/Origin: Unknown
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Owner: Unknown/None
Power/Origin: Unknown
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Owner: Unknown/None
Power/Origin: Unknown
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Owner: Unknown/None
Power/Origin: Unknown
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Seph's Touch: A small hand held pistol that does light damage, however it is easy to aim and use and can be hidden almost anywhere.
Serus's Rage: A devious device that is often used at close to medium ranges. By manifesting special types of Quartz the firearm quite literally instead of firing a beam like attack fires a spray of fire, torching enemies and entire buildings in an instant.
Keita's Reach: A rifle that is slow to fire, but it does a great deal of damage from a long way away. This is primarily a scout weapon used for covert operations. It's heavy though and generally restricting. This weapon generally has a small knife or dagger attached to it, so that Soldiers have the option of engaging an enemy at close range.
Autumn's Fang: A smaller but heavier gun that fires a semi-automatic spray of energy over a medium range. This is used for general urbanized combat during sieges or attacks. These run out of charge quick and aren't the most accurate, however they are useful.
Chaos's Flame: A large, Ship mounted artillery gun (canon) designed for ship to ship combat in the Chaos's Navy. Firing through ships hulls the concussive shot can shatter wood and cause extreme burns to the ships hull and soldiers. While death is fast with these guns, and they burn away at hulls and sails, they cannot warm water up as well as the Trinity version of the weapon can freeze them, and troops can survive this easier.
The following is a list of discovered magical items, or things that have magical properties, again players can make these from the list or research making new ones. Just PM myself, Da, or Lee the details and we'll add them.
Synthesis Crystals: A small crystal that when ground into a mesh that is placed on a missing body part melds with the would and then recreates the missing body part over the course of a week. This was developed by Darke Mages and Chaos is the only ones to use this.
Purification Cloth: A cotten like cloth designed by Trinity Mages to purify the wounds. This cloth slow bleeding and rids the wounds of infection while flesh and impurities are removed before their limbs can be regenerated. This cloth is a mixture of Spider Silk and light magics of cure disease.
Soul Shards: Shards that take a geometric shape and have recorded Souls of long dead people on them. They can create a vivid dream of the memories the Soul had about a certain event. It is unsure when they were invented, but so far the oldest one found has gone back a thousand years and it's believed it was not the first nor the last.
Weapon Quartz: The Quartz put into fire arms for both sides of the conflict. Chaos uses heat based Quarts that appear to fire red shots and turn gray when out of charge, Trinity uses cold based shots that fire blue and turn green when out of charge.
Magic Crystals: The essence of pure magic in a solid, physical form. This magic is used to enchant weapons and armor as well as create Casting type spells and increase the body's functions. It is unknown when they were developed.
Fire Arms
Fire arms are new to the World, estimated to have come into existence in the last forty five years by a corporation from Chaos seeking to profit off of war. The weapons were bought up by both sides before Chaos killed the Corporation calling them war profiteers and traitors. By then Trinity already having made their own changes to the weapons began to produce Troopers to flood the lines and help in strikes. Chaos adopted the same strategy, however they made different modifications causing two different sets of Firearms. However these are hard to come by and generally rare to see on the front lines. Fire arms have an enchanted Quartz located within them that allows one to fire, the Quartz changes color when its charge is empty.
Trinity Fire Arms
Quick Shot: A small hand held pistol that does light damage, however it is easy to aim and use and can be hidden almost anywhere.
Holy Rain: A scatter gun that does lighter damage at ranges but can do serious damage at closer ranges. Its most common uses are in tight places like inside buildings to medium ranged open areas.
Divine Wraith: A rifle that is slow to fire, but it does a great deal of damage from a long way away. This is primarily a scout weapon used for covert operations. It's heavy though and generally restricting.
Revelations: A smaller but heavier gun that fires a semi-automatic spray of energy over a medium range. This is used for general urbanized combat during sieges or attacks. These run out of charge quick and aren't the most accurate, however they are useful.
Heavenly Roar: A large, ship mounted Artillery Gun (Canon) that is designed to use high powered freezing shots to penetrate and explode inside an enemy ships hull. The Concussion shreds wood and the burst of freezing cold air quickly refreezes everything causing waters it to be come deadly cold and causing painful, if not lethal freezing wounds to soldiers hit.
Melee Weapons
The Seven Dragon Blades
All of the Dragon Blades are thought to be forged from Dragon Teeth thousands of years ago. Their power is in the hilt of the weapons, however only two are known to be used currently.
Mizu Ryuu Tentei: (Water Dragon Lord)
Owner: Father Eaon Norellia, The Pure of Heart
Power/Origin: The only known power of the Mizu Ryuu Tentei is that it controls water in both of it's forms, Steam and Ice. This is rarely used if even revealed by Eaon or Reivaan. As with the Six Brothers of the Ryuu Blades there is an Earthly power and a Hellish power, though Eaon has never revealed the Hell power.
Domain:
Water: Control over water in all of it's forms (Water, Ice, and Steam)
Hell- Pride: (undiscovered/not revealed)
Raito Ryuu Tentei: (Light Dragon Lord)
Owner: Lord Zeia
Power/Origin: The Power of Raito Ryuu Tentei is that it controls light and the way people see things. Light has the Forms of brightness meaning it can add light, as well as focus it into beams and rays that are super hot and intense.
Domain:
Light: Control over Light, allowing Zeia to increase visable light or focus it into beams or rays that due to super heat become very dangerous.
Hell: Greed (Undefined/not revealed)
Unknown
Owner: Unknown/None
Power/Origin: Unknown
Domain:
Unknown
Unknown
Unknown
Owner: Unknown/None
Power/Origin: Unknown
Domain:
Unknown
Unknown
Unknown
Owner: Unknown/None
Power/Origin: Unknown
Domain:
Unknown
Unknown
Unknown
Owner: Unknown/None
Power/Origin: Unknown
Domain:
Unknown
Unknown
Unknown
Owner: Unknown/None
Power/Origin: Unknown
Domain:
Unknown
Unknown
City of Chaos
Seph's Touch: A small hand held pistol that does light damage, however it is easy to aim and use and can be hidden almost anywhere.
Serus's Rage: A devious device that is often used at close to medium ranges. By manifesting special types of Quartz the firearm quite literally instead of firing a beam like attack fires a spray of fire, torching enemies and entire buildings in an instant.
Keita's Reach: A rifle that is slow to fire, but it does a great deal of damage from a long way away. This is primarily a scout weapon used for covert operations. It's heavy though and generally restricting. This weapon generally has a small knife or dagger attached to it, so that Soldiers have the option of engaging an enemy at close range.
Autumn's Fang: A smaller but heavier gun that fires a semi-automatic spray of energy over a medium range. This is used for general urbanized combat during sieges or attacks. These run out of charge quick and aren't the most accurate, however they are useful.
Chaos's Flame: A large, Ship mounted artillery gun (canon) designed for ship to ship combat in the Chaos's Navy. Firing through ships hulls the concussive shot can shatter wood and cause extreme burns to the ships hull and soldiers. While death is fast with these guns, and they burn away at hulls and sails, they cannot warm water up as well as the Trinity version of the weapon can freeze them, and troops can survive this easier.
The following is a list of discovered magical items, or things that have magical properties, again players can make these from the list or research making new ones. Just PM myself, Da, or Lee the details and we'll add them.
Medical
Synthesis Crystals: A small crystal that when ground into a mesh that is placed on a missing body part melds with the would and then recreates the missing body part over the course of a week. This was developed by Darke Mages and Chaos is the only ones to use this.
Purification Cloth: A cotten like cloth designed by Trinity Mages to purify the wounds. This cloth slow bleeding and rids the wounds of infection while flesh and impurities are removed before their limbs can be regenerated. This cloth is a mixture of Spider Silk and light magics of cure disease.
History Related
Soul Shards: Shards that take a geometric shape and have recorded Souls of long dead people on them. They can create a vivid dream of the memories the Soul had about a certain event. It is unsure when they were invented, but so far the oldest one found has gone back a thousand years and it's believed it was not the first nor the last.
Misc
Weapon Quartz: The Quartz put into fire arms for both sides of the conflict. Chaos uses heat based Quarts that appear to fire red shots and turn gray when out of charge, Trinity uses cold based shots that fire blue and turn green when out of charge.
Magic Crystals: The essence of pure magic in a solid, physical form. This magic is used to enchant weapons and armor as well as create Casting type spells and increase the body's functions. It is unknown when they were developed.